Alex Dixon

Gamedev, graphics, open source. Shuffling bytes and swizzling vectors since 2004...


hot-reload graphics engine written in Rust

Hotline is a modern, high-perfomance, hot-reload graphics engine written in Rust. It allows you to edit code, and render configs all interactively while the client is running to assist rapid prototyping and procedural generation.

Building on my game and graphics engine experiences I began a new project to focus solely on modern graphics APIs and hardware. I decided to do it all in Rust and move away from my C++ background to try and push the Rust gamedev ecosystem and learn a new language. Hotline is still very much work in progress but it has a decent feature set now working.

For more information or to clone or fork this repository please visit the GitHub page.