Alex Dixon

Gamedev, graphics, open source. Shuffling bytes and swizzling vectors since 2004...

Shadertoy

Shader experiments and prototypes.

Shadertoy is a great tool for experimenting and sharing different rendering techniques, it was here I learned about signed distance functions and all the amazing rendering you can do without polygons. Here is a collection of some of my Shadertoy creations, you can also find my profile here.